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Ethics in the Virtual World

The Morality and Psychology of Gaming

  • Paperback
  • 192 pages
  • Publisher: Taylor & Francis Ltd
  • 15.5 x 23.2 x 1.6 cm

£47.50

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Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant moral interest? Should there be a limit to what can be enacted or represented within these games? Or, is it all just a game?
Ethics in the Virtual World and Resolving the Gamer's Dilemma
Resolving the Gamer's DilemmaEthics in the Virtual World

  • Title

    Ethics in the Virtual World

  • Author

    Garry Young

  • Book Format

    Paperback

  • Publisher

    Taylor & Francis Ltd

  • Published

    February 2013

  • Weight

    273g

  • Page Count

    192

  • Dimensions

    15.5 x 23.2 x 1.6 cm

  • ISBN

    9781844655502

  • ISBN-10

    1844655504

  • Eden Code

    4650071

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